Everything You Ever Wanted to Know About the

Glove of Darth Vader, but Were Afraid to Ask


The Glove of Darth Vader, Chapter Three:
The Seven Words of Trioculus

 

By

Adrick Tolliver

 


A few notes I'll make here: Yes, the Davids decided to name each and every chapter, (one piece of evidence to support my theory that they were paid by the word) and no, they weren't very good at it. Also, "Trioculus" is pronounced "Try-ock-you-luss", according to the useful glossary in the back of the book.  To completely understand The Glove of Darth Vader, it is imperative that you be able to pronounce this correctly. I'd suggest that you practice saying "Try-ock-you-luss" loudly and spontaneously at school, work, or in a crowded movie theater. (See if you can hijack the PA system for this purpose. Share the love.)  I realize that this has about a snowball's chance on Mustafar of happening, but to quote Lando Calrissian, "The possibilities keep me entertained."

    Anyway, Trioculus is hungry, due mostly to the exertion involved (for him) in forming coherent sentences. So, he and his party pile into an "armored landspeeder limousine", and travel to Trioculus' palace. A new character is introduced, the evil droid MD-5. According to the glossary in the back of the book, Emdee shares a close relationship with Trioculus, comparable to that of Luke's relationship to Threepio and Artoo, only in an evil way.  Emdee has many skills, which will be demonstrated later in the book.  This is a rather interesting concept that I thought deserved further exploration. Of course, due to some rather inept planning by the Davids, Emdee later becomes superfluous and is dropped without explanation several books down the line.

    Trioculus holds a banquet. In attendance are a small, select group of grand moffs loyal to Trioculus, all of whom are also important members of the Central Committee, as well as a grand admiral from the planet Gargon.  When I first read this book, I thought that Grand Admiral Grunger had been invited for dinner, but not so.  This is another grand admiral from Gargon, which confused the heck out of me.  Just how many Grand Admirals does that place turn out?  But the excellent grand admiral article in Insider #66 explains that this is Grand Admiral Miltin Takel, a brilliant but often spiced tactician.  It turns out that Takel was assigned to Gargon, but accepted a posting on the Death Star II, and Grunger came in as Takel's replacement.  Takel was able to escape the Death Star's explosion, but he found that Grunger had set himself up as a warlord, bullying surrounding Imperial fleets into contributing to his own massive collection of Star Destroyers. (You don't find those things in a cereal box, ya know!)  Takel failed to recapture the region, earning the wrath of Ysanne Isard.  He took refuge on Kessel, hoping to ally himself with the Central Committee, and he already feels a strange connection with Trioculus, who will hopefully deal with Grunger eventually. If Takel plays his cards right, he could work his way into commanding the Imperial Fleet, and maybe, just maybe, he'll manage to get Gargon back.

    The grand moffs from the Central Committee present are Hissa, Dunhausen, Muzzer, and Thistleborn. There's nothing that really stands out about this bunch. There are no ruthless and brilliant men here, no Tarkins or Four-Atesees. These people are obviously here to be controlled by Hissa. The only noteworthy thing about any of them is Grand Moff Duhausen's laser pistol-shaped earrings. Weird sort of fashion statement there, even for the GFFA. One wonders if those earrings are functional in addition to being decorative (like Agent 99's earrings in Get Smart!).

    One of the dishes served is Whaladon meat. Whaladons are (surprise, surprise!) whale-like creatures native to Mon Calamari, also known simply as Calamari, or Dac. This planet is also, as you probably know, home to Admiral Ackbar's people, the Mon Calamari, and Tessek's people, the Quarren. Whaladons are highly intelligent, and it is a crime to hunt them.  Unfortunately, and in spite of the fact that Mon Calamari is an important member of the Republic, there are more Whaladon hunters than ever on the planet. They are led by a rather nasty character, one Captain Dunwell. He is a ruthless butcher, and so it should come as no surprise that he is a trusted friend of the Committee.

    While dessert is being served, Trioculus addresses his guests with a booming voice, saying "Find me the glove of Darth Vader!"  (That's seven, count 'em, seven words there. Good to know that the Davids can count.)  Then he stares at them with his third eye, causing them to shudder. (Does this guy know how to ruin dessert, or what?)

    It may seem silly for a glove to be of such importance, but the influence of the Prophets of the Dark Side is such that if Trioculus cannot find the glove, then many of the major Imperial factions will not pledge their loyalty to him, son of Palpatine or no.  And if someone else finds it, then the Prophets may declare that being to be the new Emperor, and much of the Empire may move to dispose Trioculus and the Central Committee. Hissa is undoubtedly furious at the false Prophets—after all, they were supposed to be supporting the Committee. Whatever the Prophet's true motives are at this point, they certainly are not compatible with those of the Committee.  So everyone in the Empire loyal to Trioculus has been commanded to search for the glove, and to turn it over to the Emperor at once if he or she should find it.  Of course, any average Zev could become the new Emperor if he were to find the glove, but I don't think anyone has thought that far ahead yet. Heck, it's hard enough to find a single glove in a vast galaxy. The odds of finding it are... Not good.

 

    Although Isard's position in the galactic power circle may be uncertain, she holds Coruscant in a death grip, and while Carida is the most heavily armed planet in the galaxy, it’s also completely useless from a strategic standpoint. So the next item of business on the agenda is this: the Empire needs a new, secret home base.

 

    This leads to a rather amusing bit, one that the Davids managed to pull off. Trioculus decides to hear suggestions for the location of the new base.  The joke is that Palpatine never asked them for suggestions!  These are the evil leaders of the galaxy, and they aren't quite sure what to say!  They are literally squirming in their seats; this whole thing is entirely new to them.  I find this rather funny.

    The other silly thing is that every one of the suggestions is a planet from the original trilogy.  While this was obviously intended as a reference point for those who had seen the films, it's still a little annoying.  However, these planets probably fall in the space governed by those who suggest them. (Having the main Imperial base, even a secret one, in their space would be a feather in the cap of any Grand Moff.)

 

    Dunhausen suggests Tatooine, "We can take over the Mos Eisley spaceport!"  Trioculus dismisses this suggestion. He doesn't want to bother eliminating Tusken Raiders and Jawas.  This shows the somewhat strapped resources of the Empire at this point in time.  At the height of Palpatine's power, Imperial dungeon ships swept through the galaxy, depopulating entire planets, and now Trioculus is concerned about Tuskens and Jawas, which the Imperials had previously picked off by the dozen.  To be fair, the Tuskens are extremely dangerous when backed into a corner.  The Jawas are no small threat either.  Some Jawas have been reporting smashing moisture farms with their sandcrawlers.  A Jawa named Wittin terrorized Tatooine until he was stopped by the Empire (after which he went on to work for Jabba).  More recently, Jabba the Hutt had pushed the Jawas out of the salvage business, and the starving Jawas, led by Wittin, had no choice but to go against their natures and learn some of the Hutt's tricks.  Two Jawas nearly toppled the Rebel Alliance's supervaporator project, and an entire group recruited for a salvage mission to Endor mutinied and set themselves up as highwayrodents.  Some denizens of Mos Eisley consider them to be almost as dangerous as the Tuskens, although with Jabba dead the Jawas have been showing signs of returning to their former lifestyles.

    After a long silence, Grand Moff Thistleborn suggests Bespin, saying that the Empire can take over
Cloud City.  This is a ridiculous suggestion, even for a Glove of Darth Vader Moff.  Darth Vader's minions took over Cloud City after Lando Calrissian left, and Imperial forces set up a factory barge for building weapons and mining tibanna gas on Bespin itself.  The Empire evacuated Cloud City after a Ugnaught bomb threat.  Lando and Luke saved the City and gave control to the Ugnaughts, hoping that reports of the City's destruction would keep the Empire from returning.  It didn't, and Calrissian was forced to return after the Battle of Endor with a group of commandos to boot the Empire out for good. He succeeded and became Baron-Administrator once more, but the Empire continued to operate their factory barge.  It would cost too much at this point for the Empire to reestablish control of Cloud City, and Trioculus dismisses the idea, saying that the airborne metropolis would hardly be a fit place to train their troops in any case.

 

    Grand Admiral Takel then suggests Dagobah. Now, a lot of people find it odd (at best) that an Imperial would know of Dagobah.  Emperor Trioculus finds it more than odd; for him, it's a time waster.  He makes this fact known quite loudly, while knocking over a flask of zoochberry cream. (You'll be seeing a lot of zoochberries in this series, apparently it's a galactic staple.)  Well, Dagobah was not unknown to the galaxy at large.  Although Dagobah is not on any modern starcharts, there have been several ill-fated attempts at colonization over the centuries.  An Old Republic scouting team was stranded on the planet, and a cruise ship later crashed there.  In the first year of the Empire, an Imperial scout visited the planet briefly, then skedaddled (scaredy cathar!), and a few members of the Imperial senate were aware that a rogue Dark Jedi had been stopped on the planet years ago.  Because of these incidents, Dagobah gained a reputation as a haunted planet.  This might actually be a factor in its favor, with regards to the potential Imperial base.  No one likes to visit a haunted muddy planet (particularly out of season), and supposedly haunted areas of space (such as the planet Kiva and the Dreighton Nebula) had been used as secret Imperial bases before.  (The fact that both bases were eventually discovered and razed by the Rebels is beside the point!)

    Of course, the
New Republic has already established a base on Dagobah. But Takel doesn't know that.

    Finally, Hissa makes a suggestion that Trioculus actually likes. (Trioculus likes it! He really likes it!)  Hissa suggests—Hoth!  Surprise, surprise.  Hissa's reasoning is sound, however. (Hey, there's a first time for everything):

    "The new base should be located on a world that the Rebel Alliance wouldn't consider important.... Preferably a world where Imperial stormtroopers won't be too comfortable—comfortable men grow lazy and rebellious.  There are still bases and military bunkers on Hoth that the Rebels once used before our four-legged AT-AT walkers [what, the other Grand Moffs wouldn't know how many legs an AT-AT has?  On second thought, don't answer that.] chased them off the planet.… All we have to do is move in!'"

    So, Trioculus orders all the warlords loyal to him to transport their military equipment to Hoth. Before too long, an Imperial garrison will be established in the ice caverns.

    The Empire is merely the latest in a series of organizations that have occupied the ice caverns during the Imperial era.  Salmakk, the Mon Calamari smuggler (yeah, yeah, but there are exceptions to every rule) originally constructed a base in the caves.  He deserted the base, and it was vacant for years, until a pair of human replica droids chose it as a hide-out.  They were discovered by Luke Skywalker, who suggested that the Rebel Alliance establish its new base there.  Salmakk returned to his former haunt, however, and the Rebels had to fight him for it.  The
Alliance took control of the base, and the Alliance Corps of Engineers enlarged the facilities considerably, unwittingly earning the wrath of the Wampas.  Then the Empire drove them off-planet (the Rebels, not the Wampas).  Scavengers led by Arns Grimraker scoured Hoth for wreckage left behind from the battle, but were destroyed by TIE fighters left behind by Darth Vader.  After the last TIEs left orbit, the crime lord Bingo Mehndra set up shop, until his entire Hoth operation was destroyed by Jabba the Hutt's trained assassins.  (OK, so it was his band, but "trained assassins" sounds so much better, don't you think?)

    Takel, having hit the spice bag a tad early today, jumps out of his chair, and all but demands that Trioculus locate the Glove before Grand Admiral Grunger does.  Trioculus doesn't take too kindly to this sort of thing, and has Hissa execute Takel with a ZING! Scratch one Grand Admiral.  (This leaves seven grand admirals alive, in case you're keeping score.)  Well, Takel can say good bye to his hopes of taking Gargon back. He may not have been a smart man, but at least he went out with a ZING!  That can't be said for everyone.  Even Grand Admiral Thrawn didn't go out with a ZING! (It was more like a SLICESQUISH!)

 

    Meanwhile, Artoo and Threepio are lost.  (You know droids with masculine programming—they just can't stop to ask directions.)  Wasting Industrial Automation's wonderful droid navigation package, Artoo and Threepio are navigating by trying to find the street signs in Artoo's data banks.  In frustration, Artoo says, "Chpeeeeeeeeez phooooooch!"  Yes, the Davids wrote out Artoo's dialogue.  This suggests that not only were they being paid by the word, they may have been paid by the letter.

    The droids continue their search, after nearly being run over by a landspeeder limousine carrying Imperial officers. (Those evil warlords have no consideration!)  They are chased by some Imp command speeders, which then destroy their meteor-pod.  (Uh oh.)  But fortunately, they are saved by Luke Skywalker and Admiral Ackbar, who had landed their captured command speeder in a "Kesselian mountain forest" (most likely a
Gaint Fungi Forest).  The group escapes from Kessel after shooting down some pursuing command speeders. (Doesn't anyone use TIE fighters anymore?)  After leaving Kessel, Artoo (via Threepio) advises that they not chart a direct course back to Yavin IV, because there are Imperial probe droids directly in their path.  Everyone knows what a threat a tiny Imperial probe droid can be to a modified command speeder, right?

    So, next time we'll find out about the (are you ready for this?) Endangered Whaladons! Whoo boy! Save the Whaladons. Can't wait.



Continue to Part 4 >>



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