All
the
Ships
at Sea!
|
|
Cover Date:
June,
1985
|
Script: Larry Hama
|
Pencils: Rod Whigham, Mark
Bright,
Bob Camp, Larry Hama
|
Inks: Andy Mushynsky,
Mike Esposito
|
Lettering: Rick
Parker
|
Colors: George
Roussos |
Editor: Denny O'Neil
|
Editor-in-Chief: Jim Shooter
|
Summary:
Somewhere in the South Atlantic -- after dropping off
the G.I. Joe Whale hovercraft -- the freighter Jane is attacked
by Cobra Rattler jets. Cutter knocks out three oncoming anti-ship
missles
with the Jane's gatling gun, but the fourth has a direct hit on
the freighter's hull after the gatling gun is washed out by the rough
seas.
Deep Six tries to keep control of the ship while Doc and Tripwire
contend
with the fire on board. The Rattlers circle around for another attack
and
Deep Six uses an axe to open a huge crate on the deck of the Jane. The
Rattlers'
machine
guns
fire on the freighter, while Doc tells Tripwire
the fire is too far out of control to put out. They decide to try and
get
the shorted-out gatling gun to work again. Deep Six finally opens the
crate
to reveal a G.I. Joe Mobile Missle System (MMS). "O.K. The gloves are
off,"
he shouts as he fires two missles at the Cobra jets, shooting down one
of the Rattlers, but not before the jet fires more missles at the Jane.
More
of
the
freighter is on fire, but Doc and Tripwire still try to fix
the gatling gun. Doc aims the gun manually, pushing it into place,
while
Tripwire searches for the firing circuit. As the remaining Rattler
opens
fire on the Jane, Tripwire finds the severed wire and
completes
the circuit, destroying the Rattler.
Twenty miles from the Jane's position, Snow Job
and Torpedo,
in the Whale, attack a secret Cobra base on an atoll. They battle with
ASP assault guns and Cobra hydrofoils. They continue to outmaneuver the
Cobras -- taking advantage of the ASPs por turning speed -- until they
destroy the base's defenses. But according to one Cobra officer after
the
Joes leave, their secret operation in the Gulf of Mexico is still a
secret.
Snow Job and Torpedo find the floating wreck of the Jane and
the
other Joes in a life raft. The U.S.S. Flagg aircraft carrier
arrives
to rescue them all.
In plainclothes on the Staten Island ferry, Snake-Eyes and Scarlett
are being watched by a group of undercover Cobra Crimson Guardsmen led
by Fred II. They only recognize Scarlett, since Snake-Eyes is wearing
his
life-like rubber mask. When Snake-Eyes leaves to get some coffee, the
C.G.s
pull their guns on Scarlett. Snake-Eyes comes back and throws the hot
coffees
in the Cobras' faces, but Fred II gets out of the car (parked on the
ferry)
and fires on Snake-Eyes, accidentally shooting one of the C.G.s. In the
confusion, the Guardsmen take Scarlett below decks, but Snake-Eyes
takes
the dead Cobra's weapon and goes after her. They fight in the darkened
cargo hold. Eventually, all the C.G.s are dead except Fred II. In a
struggle,
Snake-Eyes catches Fred before he falls into the harbor. Hanging there,
Fred pulls off Snake-Eyes' mask, revealing his disfigured face.
Horrified,
Fred falls into the harbor. Snake-Eyes replaces his mask and he and
Scarlett
continue on to Staten Island.
|
|
Commentary: This
three-part
story
makes for an exciting issue.
The three subplots go on at the same time, not showing more than one
page
at a time for each subplot. This is mostly an action story, with the
small
amounts of space making each story very immediate and fast-paced. This
format will be tried much later on in the series, but not with as much
success. This is the third issue in a row not to be a part of the main
storyline, but it still maintains continuity. The Joes on the Jane have
been their for some time, last seen around issue #29. Snake-Eyes is
off-duty,
probably just after recovering from his injuries at his cabin,
sustained
in issue #31. Fred II will survive his plunge into New York Harbor, but
will get sick from staying in the cold water.
Larry Hama makes good use of some of the lesser-used
Joes, and for some,
this will be their last most significant appearances. Cutter, Doc, Deep
Six and Tripwire rarely see much battle action, but they all step up
during
the Rattler attck. Again, Deep Six's character shows him to be
extremely
loyal and persistent, while still not being full of personality. The
Joes
save themselves, but the Jane eventually sinks. The funnier
part
of this scene is Doc's ill-fated attempt to give the Jane's
crew
some hot cocoa. I would think these guys would dink coffee, but Marvel
wouldn't want to encourage kids to have all that caffiene. Snow Job and
Torpedo also get some of their biggest roles in this issue, while they
zip back and forth on the WHALE, one step ahead of the Cobra ASPs,
until
it becomes funny. Even in a mostly all-action issue, Torpedo gets a few
character details, like when he uses the native Hawaiian terms for
native
and foreigners ("Kanaka" and "Haole").
Snake-Eyes and Scarlett finally get a chance to spend
some time alone,
but the Crimson Guard ruins it for them. Snake-Eyes shows his usual
superhero-like
prowess against four of Cobra's best, but he just wouldn't be
Snake-Eyes
if it was tough for him. When Fred reveals Snake-Eyes' face his
horrified
enough to fall into the harbor. He must really look disgusting under
there!
Once again, the art chores are divided up among the same
several artists
who worked on the last issue. This issue also includes the first
appearances
of the Cobra Moray hovercraft and the U.S.S. Flagg, obviously
named
after the late General Flagg, the Joes' former commander. A comic-book
only vehicle is the Cobra Sea-Rattler. It's basically a Rattler with
skis
instead of wheels for landing gear, but it would still make a
interesting
custom vehicle...
"All the Ships at Sea" is one of the best action issues of the series.
The major storyline will pick up again in the next issue. |
|
First
Appearances:
- G.I. Joe Vehicles: U.S.S. Flagg aircraft
carrier
- Cobra Vehicles: Moray hivercraft; Sea-Rattler
jet (not a toy)
|
|
Reprinted
in:
- Action Force #28 - #30 (September
12th - 26th, 1987). A Marvel UK series featuring the UK's version of
G.I.
Joe reprints this story in three parts, alongside an original story.
All
references to "G.I. Joe" were changed to "Action Force".
- G.I. JOE Comics
Magazine #13 (December 1988).
Digest format
from Marvel Comics. Includes
issues #35
and #37.
(This is the final issue of this series.)
- G.I. JOE: Volume 4 (2002). A trade paperback collection from
Marvel. Includes issues #31-41.
- Classic G.I. JOE:
Volume 4
(July 2009). A trade paperback collection from IDW Publishing. Aside
from some slight changes made to the cover, this is a reprint of the
earlier Marvel collection. Includes
issues
#31-41.
|
|