G.I. JOE #27
Snake-Eyes:
The Origin
- Part II

Cover Date: September, 1984

Script: Larry Hama
Pencils: Frank Springer
Inks: Andy Mushynsky

Lettering: Rick Parker
Colors: George Roussos
Editor: Denny O'Neil
Editor-in-Chief: Jim Shooter


Summary:  In the Florida Everglades, Cobra Commander, Destro, Baroness and Zartan have been led into a patch of quicksand by Junkyard. They fire on the dog as he runs out into the forest. Further ahead, Mutt, Tripwire and Torpedo are running away, still assuming the Cobras are following them. Even further into the forest, Firefly and Wild Weasel have set a Malayan tiger gate -- a branch with spikes attached that will impale anything that springs the trap. Destro uses his wrist rockets to knock down a tree and allow the Cobras to escape the quicksand. Junkyard runs past the Joes and the trap is sprung. Firefly and Wild Weasel rush to find out what they've caught.

At the still-being-refurbished G.I. Joe headquarters, Hawk, Scarlett and Stalker continue telling the story of Snake-Eyes' past. Hawk recalls that when he and Stalker were putting together the original G.I. Joe team, the tried to track down Snake-Eyes, since Stalker still believed he was "the best". They found that Snake-Eyes had spent three years in Japan and then moved to a cabin in the High Sierras on Iron Knife Ridge. The local loggers saw him pick up his mail at their camp, but they used to say he was a werewolf. Hawk and Stalker find the cabin and find Snake-Eyes' wolf there. Snake-Eyes then arrives (after hunting rabbits without a gun) and Stalker convinces him to return to the Army and join the team. They leave Snake-Eyes' wolf behind, guarding the cabin.

Scarlett then picks up the story when she first met Snake-Eyes, when she was running the Joe team candidates through a hand-to-hand combat refresher. After making quick work of Steeler, Scarlett moves on to Snake-Eyes who stages a clumsy attack and then is flipped to the ground by Scarlett. She recalls that she knew he let her win. He had nothing to prove to anyone and let her win. Later that day, Scarlett and Snake-Eyes spend time together and take to Staten Island ferry to Manhattan. On the ferry, Snake-Eyes says Scarlett reminds him of his twin sister. At first Scarlett's upset, but Snake-Eyes tells her about his sister's death. The photo he carried in Vietnam should have protected her from harm while he was away. Scarlett remembers thinking that "for a guy that had been through as much as him, he sure didn't have a lot of meanness in him." Months later, Scarlett, Snake-Eyes, Rock 'n' Roll and Grunt were on a mission in the Middle East when their helicopter has an accident, starting to crash. The others bail out, but Scarlett is trapped in the chopper and Snake-Eyes stays behind to save her. The two helicopters collide and a window blows inward, the explosion spraying glass in Snake-Eyes face. The chopper crashes, but Snake-Eyes carries an unconscious Scarlett to safety. He is left with a badly scarred face and severe damage to his vocal chords. Scarlett remembers that he could've gone on disability, but Snake-Eyes had nobody left but her. She tells Hawk and Stalker that she likes to think Snake-Eyes doesn't blame her, but she'd like to know "what thoughts rattle around inside his mind."

Back in the Everglades, Firefly and Wild Weasel find that Junkyard has sprung the trap on purpose, and the Joes soon arrive and capture the two Cobras. Suddenly, Cobra Commander, Destro, Baroness and Zartan emerge from the woods, and start a firefight with the Joes..

In Spanish Harlem, the Soft Master tells Snake-Eyes that he investigated the Hard Master's death for years, but still believes Storm Shadow was his uncle's assassin. He also guesses that Storm Shadow is right outside the store's window. Snake-Eyes fires at the window and into the street, but Storm Shadow is too quick. He jumps through the window and steals his arrow, diving behind the counter. Snake-Eyes shoots the counter full of holes, but Storm Shadow has escaped through a trap door, into the cellar. The police arrive and arrest the Soft Master, the call for back-up to follow Snake-Eyes. Snake-Eyes chases Storm Shadow through the crowded streets.

At the Pit, Scarlett intercepts a police call reporting a fight between a masked man with an Uzi (machine gun) and a ninja in white. Back in the city, Storm Shadow reaches the subway station and climbs onto the elevated train. Snake-Eyes follows. Meanwhile, Hawk, Stalker and Clutch try to get there in the Vamp, but traffic is too backed-up. Wild Bill and Scarlett reach the subway track in the Dragonfly 'copter. Snake-Eyes and Storm Shadow begin to fight on the roof of the moving train, which is approaching a tunnel. The helicopter reminds Storm Shadow of the day in Vietnam when he saved Snake-Eyes life, running through tracer fire to save his friend. "These are good things to remember before we die," he tells Snake-Eyes. Snake-Eyes throws away his blade, forcing Storm Shadow to dive at him, doing so to get Storm Shadow clear before they reach the tunnel. They fall between to subway cars, Storm Shadow realizing that Snake-Eyes saved his life. He throws away his sword, telling Snake-Eyes, "We're even now. All debts are clear." He then tells him that he didn't kill his uncle. That day, he watched the real assassin escape by Cobra helicopter. He says that he joined Cobra to find his uncle's killer and exact his revenge. He hopes that after he does so, he and Snake-Eyes can be the brothers they always should have been. The train arrives at the station and Wild Bill and Scarlett rush to see what happened. But when she gets there, Storm Shadow is gone, only Snake-Eyes is still there.

Back in the Everglades, the Joes have disappeared into the swamp, evading the Cobras. "This is futile," Zartan shouts. "Time to call out the Dreadnoks!"

Commentary: Continuing with Snake-Eyes' origin story started in issue #26, this issue let the reader learn how Snake-Eyes joined the Joe team and how an accident scarred his face and left him virtually mute. While it has been implied so far that Snake-Eyes' face is disfigured, this issue actually explains what happened to him. The story also gives us a glimpse into the still brand new Joe team, when Scarlett runs them through their earliest combat training. This establishes that Snake-Eyes was a member of the team before his disfigurement. Also, it's nice to see how Snake-Eyes and Scarlett's relationship began and why they are now so close. Snake-Eyes' story remains compelling as it should, since the main thrust of the series is based on it.

Issue #26 leaves off with the belief that Storm Shadow was his uncle's assassin. Storm Shadow gets to tell his side of the story, letting Snake-Eyes know that he didn't kill his uncle, but is trying too discover who did. He joined Cobra to do just that, and to get his revenge. This establishes Storm Shadow as one of the most complex characters in the series. It's almost surprising to see a character so soon after his first appearance become more than just a Cobra stooge. It also explains why Storm Shadow so reluctantly let Cobra Commander escape the Joes in issue #24. Storm Shadow is not a simple villain, but a good person ruined by tragedy and consumed by his desire for revenge. This and the relationship between he and Snake-Eyes will be touched upon again and again as the series progresses.

In Larry Hama' usual style the streets of New York are filled with a strange and funny bunch of people. Most of the New Yorkers aren't too concerned by the two armed ninjas running through the crowd. One little boy even notices Storm Shadow's resemblance to the Marvel Comics character, Moon Knight.

One possible continuity glitch shows up in this story, in light of later issues of the comic. Storm Shadow claims he saw a Cobra helicopter leaving the scene of the Hard Master's murder. While this reveals the surprising but unknown connection between the ninja master's assassin and Cobra, it goes against issue #84, which seems to indicate that Cobra was not founded until after the Hard Master is killed. In this site's Chronology, the story from #84 is used, since that goes into the events in much greater detail.

The Everglades storyline again falls flat, and just isn't very interesting compared to Snake-Eyes' story. Some of the deadliest people in the world seem to have too much trouble stopping three soldiers, one of whom is very clumsy (Tripwire). When the Joes are outnumbered two to one, they somehow manage to escape unharmed. This story does lead directly into issue #28's plot, so these issues attempt to keep the story moving as Snake-Eyes' origin is told.

One major problem with this issue is the art. Frank Springer takes over as penciller after Larry Hama pencilled part one of the story (#26). The problem is not that Springer is a bad artist, but when compared side-by-side with Larry Hama's art, it just doesn't come close. Many fans will tell you that one of the more jarring things in comic books is the switching of artists mid-way through a storyline. It's even more jarring when the artists' styles are so different. Springer's style is more suited towards action than Hama's is. Springer's Joes and Cobras lack the character that Larry Hama puts into his faces. This is most evident when comparing the drawings of the Soft Master. Hama's version is a pleasant old man who's been through a lot in his life. You feel like you know him. In this issue, the ninja master looks more like Santa Claus without the beard.

This issue also includes the first appearance of an unnamed Timber and Snake-Eyes' cabin, which will be revisted often. It's seen next in issue #29.

First Appearances:

  • Recurring characters: Timber (Snake-Eyes' wolf, unnamed)
  • Geography: Snake-Eyes' cabin in the High Sierras

Reprinted in:
  • Action Force #13 & #14 (May 30th & June 6th, 1987). A Marvel UK series featuring the UK's version of G.I. Joe reprints this story in two parts, alongside an original story. All references to "G.I. Joe" were changed to "Action Force".
  • G.I. JOE Comics Magazine #10 (June 1988). Digest format from Marvel Comics. Includes issues #26 and #28.
  • G.I. JOE: Volume 3 (August 2002). A trade paperback collection from Marvel. Includes issues #21-30.
  • Classic G.I. JOE: Volume 3 (May 2009). A trade paperback collection from IDW Publishing. Aside from some slight changes made to the cover, this is a reprint of the earlier Marvel collection. Includes issues #21-30.
  • G.I. JOE: Best of Snake Eyes (July 2009). Part of a series of reprints from IDW. Also includes issues #10, 21, 26, 31 and 144.