The
Commander
Escapes!
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Cover Date:
June, 1984
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Script: Larry Hama
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Art: Russ Heath
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Colorist: George
Roussos
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Editor: Denny O'Neil
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Editor-in-Chief: Jim Shooter
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Summary:
Somewhere on a plateau in the Rocky Mountains, Duke, Roadblock,
Gung-Ho, Rock 'n' Roll and Grunt have parachuted from the G.I. Joe
C-130 with Cobra Commander as their prisoner. As the Joes set up their
equipment, Cobra Commander points out that the plateau "may be remote
and isolated, but it's also undefendable!" Duke tells him to keep quiet
and then the C-130 drops two crates that hold the Joes' pre-fab
fortress. To put the Commander's mind at ease, Duke has him help them
bolt their fortress together.
In Cobra Headquarters, Major Bludd arrives. Destro is about to shoot
him for having tried to kill him until the Baroness follows Bludd in.
The three plot to take over Cobra now that the Commander has been
captured. Later, in New Jersey, McGuire AFB is being watched by a biker
who transmits the C-130's return and how long it was gone to a Cobra
plane carrying Storm Shadow. He and a Cobra technician plot the
possible route the C-130 took on its journey.
Back in the Rockies, Cobra Commander is still questioning the Joes
defenses and notes a mysterious crate. Duke doesn't tell him what's in
it. He asks the Commander to join he and Gung-Ho in the fortress for a
cup of coffee. At Cobra HQ, Destro decides that if they are to take
control Cobra, the Commander must be eliminated. The others tell him
Storm Shadow is looking for Cobra Commander and Major Bludd has planted
a homing device on the ninja's sowrd handle. They send "The Firefly" to
find Storm Shadow with Cobra's best pilot to help him.
At the Joes' pre-fab fortress, Duke asks Cobra Commander if he's going
to take off his helmet to drink is coffee. As he opens a small panel in
his faceplate and drinks the coffee with a straw he mentions that the
removal of his helmet without the proper code sequence would trigger
the plastic explosives that line the helmet. He hasn't told them that
the helmet also includes a short-wave radio receiver. Over the Rockies,
the Cobra plane finds Cobra Commander's position after analyzing a
satellite photo. Before he has a chance to explain more, the technician
turns to see Storm Shadow has gone, leaving nothing but an opened cargo
door. Shortly, the Commander hears Storm Shadow through his short-wave
radio. The ninja tells him to get outside somehow. He asks for some
fresh air and Grunt and Grunt leave Duke and Gung-Ho to play poker
while they escort the Commander outside for a walk. While they walk
outside, a Cobra CLAW glider roars up from the edge of the plateau.
Grunt and Rock 'n' Roll are taken by surprise as Storm Shadow takes off
with the Commander. Roadblock fires on the CLAW, just clipping it. It
keeps flying but is losing fuel. Duke opens up the mysterious crate
that was holding a G.I. Joe Skyhawk, a small one-man VTOL aircraft.
Further down the mountain, the Commander tells Storm Shadow that they
can't escape with the CLAW rapidly losing fuel. He drops off the ninja,
telling him he'll send troops back to pick him up. "Just go...," Storm
Shadow says, "...before I change my mind." Duke, in the Skyhawk,
arrives and starts firing on the CLAW. The Commander radios Storm
Shadow for help, and the ninja tells him to lead the Skyhawk to the
tall pines. Storm Shadow has a rifle and is ready to fire on Duke, but
Roadblock and Gung-Ho spot the ninja up a tree and Gung-Ho knocks it
down with his grenade launcher. Meanwhile, the Cobra plane that brought
Storm Shadow launches two Cobra FANG helicopters to protect Cobra
Commander. Storm Shadow gets the jump on Gung-Ho and slashes his back
with a sword. Roadblock knocks Storm Shadow out. The Skyhawk is more
versatile than the Cobras think and the FANGs are destroyed by Duke's
missles. Duke can't catch up the the Commander before he reaches the
plane and gets away.
Roadblock returns to the fortress carrying Gung-Ho on his back and
dragging Storm Shadow. Gung-Ho's injuries aren't too serious, but Storm
Shadow's still unconscious. "Dude kept fallin' down," says Roadblock,
"Wasn't my fault." In the ninja's pocket, they find a mailing slip
addressed to Chokoloskee, Florida. "What could a ninja be mailing to
Chokoloskee, Florida?," Duke wonders.
Back at Cobra HQ, Destro, Baroness and Bludd get a video call from
Firefly and the Cobra pilot. They've tracked the homing beacon (that
Bludd hid in Storm Shadow's sword) to an empty shack in the Everglades,
near Chokoloskee, Florida. Cobra Commander surprises everyone by
arriving at Cobra HQ and telling them that the shack isn't deserted and
the man who lives there is quite upset about trespassers. On the
monitor a man steps up behind Firefly and the Cobra pilot, holding them
at gunpoint.
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Commentary:
The man in the shack is Zartan, but he isn't
named
in the issue, unless you count the "NEXT ISSUE" box. This issue's story
is a good one, fast-paced and interesting. The Joes know that Cobra
Commander
is no ordinary prisoner, and they take extreme measures to bring him to
a remote area.
The storyline continues the treacherousness of Cobra
Commander's lieutenants.
When Bludd arrives at Cobra HQ, Destro's response -- pointing a gun at
him -- is just what one would expect, considering Bludd tried to kill
him.
Bludd gets let off the hook when Destro finally learns the Baroness is
alive, believing her dead since issue #16. Destro's shock explains his
forgetting about what Bludd did to him. Destro's sudden decision to
help
Cobra Commander seems to contradict his later statements that he is
loyal
to Cobra Commander despite his personal dislike for him. But, his
change
of heart probably is due to discovering that he'd been lied to all this
time. There is also the first indication that Storm Shadow may be less
than thrilled about being a part of Cobra. He reluctantly lets Cobra
Commander
leave him behind, telling him to hurry before he changes his mind.
There's
nothing particularly important going on with the Joes, but the
appearance
of Zartan marks the first move toward a less classicly military G.I.
Joe.
Firefly and Wild Weasel (known only as "the pilot") make their first
appearances
as well, but they appear very little in the issue. The storyline also
brings
us closer to the vital storyline in issue #26 and #27.
One interest scene had Cobra Commander explaining his
helmet is lined
with explosives and are set to go off without the proper code. This
seems
quite strange, especially in light of later issues where we learn that
there's nothing important about Cobra Commander's appearance or
identity.
It could just be a precaution taken due to the Commander's extreme
paranoia
and egotism. The old "plastic-explosives-in-the-helmet" routine are
used
later with the appearance of the Cobra battle armor in issue #58.
This is the first issue featuring Russ Heath as the artist. Heath's
drawings of the Joes look remarkably like their cartoon series
counterparts,
which is not coincidental since Heath was one of the original designers
of the cartoon. The same is true for the villains, although he draws
the
Baroness in her new costume like a pin-up girl, spending an entire
scene
stretched out on a couch, seemingly posing for the "camera." Russ Heath
is still one of the better G.I. Joe artists. |
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First Appearances:
- Cobra: Zartan (unnamed); Wild Weasel (unnamed,
"the pilot"); Firefly
- G.I. Joe vehicles:
Sky
Hawk (VTOL aircraft)
- Cobra vehicles: Water Moccasin attack speedboat
- Geography:
Zartan's Everglades hideout
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Reprinted
in:
- G.I. JOE Comics
Magazine #9 (April 1988). Digest format from Marvel Comics. Includes issues #23
and 25.
- G.I. JOE: Volume 3 (August 2002). A trade paperback collection from
Marvel. Includes issues #21-30.
- A version of the
issue was released by Hasbro
in 2005, packaged with comic-based action figures of Destro, Duke and Roadblock
as seen in the issue. All references to Marvel Comics were
removed.
- Another version of
the
issue was released by Hasbro
in 2008, packaged with comic-based action figures of Cobra
Commander
and Duke as seen in
the issue. All references to Marvel Comics were removed. It features a
new painted
cover, based on the original.
- G.I. JOE: Best of Larry Hama (April
2009). Part of a
series of reprints from IDW. Also includes issues #21, 26, 34, 63, 85,
86, 91, 104 and Special Missions
#17.
- Classic G.I. JOE:
Volume 3
(May 2009). A trade paperback collection from IDW Publishing. Aside
from some slight changes made to the cover, this is a reprint of the
earlier Marvel collection. Includes
issues
#21-30.
- G.I. JOE: Best Worst of Storm Shadow (July
2009). Part of a series of reprints from IDW. Also includes issues #25, 38, 39, 42, 43.
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