Panic
at the
North Pole
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Cover Date:
August, 1982
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Scripter: Larry Hama |
Penciler: Don Perlin
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Inker: Jack Abel
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Letterer: Jim Novak
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Colorist: Bob Sharen
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Editor: Tom DeFalco
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"Soon,
the spirits of snow and ice will devour your souls! That is sad, for
you are brave fighters!"
— Kwinn
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Summary:
Near the North Pole, a U.S. Army unit finds an American
research station nearly destroyed after a "commando-style" raid. The
colonel
calls generals Flagg and Austin. A Russian research station is nearby,
but the generals are afraid to send a recon mission to check out the
Russian
base. Instead, they choose four Joes into the area. Stalker, Breaker,
Scarlett
and Snake-Eyes have their leave interrupted.
Flagg flies with the Joes
to the North Pole to brief them. They parachute in to watch the Russian
base from a hidden camp. An eskimo arrives on a dogsled with a machine
gun. He walks inside the base, then returns a few minutes later and
leaves
the base. The Joes find the base is full of dead Russians -- frozen to
death -- and records are missing, as is a key component to a ultra
low-frequency
modulator that affects human brain waves. Snake-Eyes discovers a bomb
and
the Joes escape just before it explodes. The joes take off after the
eskimo
until Breaker receives a "teleprinter" print-out. The file identifies
the
eskimo as Kwinn: a mercenary
who is extremely honest, but will reveal nothing
about his employers.
The Joes reach Kwinn's camp near a crashed plane,
but are ambushed by Kwinn. The Joes are forced to pack Kwinn's sled, as
he tells them the research stations were working on a way to beam "fear
waves" that cause mass paranoia. The Joes let him leave, but build an
ice
boat with the plane's parts and follow Kwinn. Stalker sets a bomb that
will collapse an ice bridge and trap Kwinn. Unfortunately, Kwinn
escapes
and the Joes attack him. He beats them and Snake-Eyes cannot shoot him
since Kwinn removed the Joes' weapons' firing pins and placed them onto
his weasel skull necklace -- a charm against gunfire. Kwinn reveals he
dislikes delivering the modulator to the Russians, but must follow his
contract to the letter. "If only there were some other way..."
Later, Kwinn
meets up with the Russians who are waiting to be picked up by their
sub.
Despite their protests, Kwinn does not stay to protect them until the
sub
arrives. It is not part of his contract. He adds that he left his
weasel
skull necklace out in the snow as an offering to the spirits of ice and
snow. He tells them that they might find the necklace before the Joes
do,
to protect themselves, but he doubts it. "They are trackers...and you
are
not." Meanwhile, the Joes continue on, but now, Snake-Eyes is wearing
Kwinn's
necklace... |
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Commentary:
In a familiar formula for the series, a small
group
of Joes are sent on a mission. In this second issue, Cobra is nowhere
to
be found, emphasizing the fact that in the comic book series, the Joes
fight more than just Cobra. The story includes an interesting character
in Kwinn. He is the villain in the story but he is only a mercenary,
not
actually aligned with the Russians. He simply completes his contract
with
little concern for the people involved. He is clever enough to best the
Joes, by first setting up a dummy for the Joes to attack, only to find
Kwinn hidden away, ready to ambush them. In G.I. Joe the stories seem
to
include characters who are clearly good or evil. Kwinn is neither. At
the
end of the story, we assume the Joes find Kwinn's necklace, replace
their
firing pins and will find the Russians before their submarine arrives.
But, the story allows you to think, and figure that out for yourself
with
actually showing us what happens. Larry Hama doesn't always believe in
ending the story with a big explosion and a clear victory.
This story sets up many aspects of later stories. The
Joes are briefly
shown on leave, before the army interrupts them. Stalker is seen aiming
at a deer through crosshairs. When an army helicopter arrives and
scares
off the deer, we find out Stalker was trying to photograph the deer,
not
shoot it. Unfortunately, Stalker's photography is never referred to
again
in the series. Breaker is seen -- chewing bubble gum as we always see
him
-- at M.I.T., running some complex computer program. He disappears
after
getting a brief transmission from General Flagg. Scarlett is seen
winning
a martial arts tournament, the first major reference to her martial
arts
skills, later used more and more, especially when she joins the Ninja
Force
towards the end of the series. Snake-Eyes is interrupted from his stay
in a sensory deprivation tank. When he comes out of the tank, the army
officer is startled when he sees Snake-Eyes' face. This is the first
place
in the series where we learn Snake-Eyes' face is disfigured. This is
later
a major aspect of the series.
This will not be the only appearance of Kwinn in the series. He will
return to play a major role in issues #12-19. Much later on in issue
#68,
we learn that Kwinn sold the ultra-low frequency "paranoia-wave"
modulator
plans to Cobra. Cobra scientists will supposedly develop "paranoia
wave"
generators for some time, making them a major part of their
Terror-Dromes.
Only in a series with a single writer would a reference years ago be
incorporated
into a later plot. Sometimes it seems like Hama had some "master plan"
for the series. Interestingly, Breaker's portable "teleprinter" seems
to
be an early fax machine. This must be a prototype, considering
the story was written in 1982. |
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First Appearances:
- Recurring Characters: Kwinn
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Reprinted
in:
- G.I. JOE Comics
Magazine #1
(December 1986). Digest format from Marvel Comics. Includes issue #1.
- Tales of G.I. Joe #2
(February 1988). Reprint series from Marvel.
- G.I. JOE: Volume 1 (May 2002). A trade paperback collection
from Marvel. Includes issues #1-10.
- A version of the
issue was released by Hasbro
in 2004, packaged with three comic-based action figures of Scarlett and
Snake-Eyes,
and the first ever Kwinn
action figure. All references to Marvel Comics were removed.
- Classic G.I. JOE:
Volume 1 (January 2009). A
trade paperback collection from IDW Publishing. Aside from some slight
changes made to the cover, this is a reprint of the earlier Marvel
collection. Includes issues #1-10.
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